Dense IR primitives from focused cross-pollination
Question: Can we cross-pollinate primitive analogies and get anything that helps a token compression language — denser packing and better inference/thinking — without retraining?
Answer: Yes. Not as free magic, but as a small set of IR codecs that keep recurring when the pool is biased toward representation, schema, codes, diffs, and structured reasoning.
| Artifact | Path |
|---|---|
| Focused generator | cross_pollinate_dense_ir.py |
| Hybrid run | memory/hybrids_dense_ir.jsonl (seed=7, n=24, all_buckets) |
| Prior general rationalization | memory/agent_rationalization.md (PB12 elevated) |
1. What we changed in the pool (relevance filter)
Old pool mixed tourism (tides, slime mold, soft_prompt…) that often produced metaphors without a codec hinge.
New pool (58 topics) is only things that can become a grammar, code, packet, or check:
| Bucket | Count | Examples (primitives, not slogans) |
|---|---|---|
| analogy | 12 | map_legend, chess_notation, chemical_formula, musical_score, shipping_container, circuit_schematic, genetic_codon, blueprint, semaphore |
| cs | 16 | compression_dict, diff_patch, protobuf_schema, s_expression_ast, symbol_intern_pool, columnar_table, bytecode_vm, merkle/content-address, type_system, zipper_focus, peg_grammar |
| ai | 16 | tokenization, structured_output, context_distill, prompt_cache, tool_use, CoT, memory_bank, model_router, rag, constitutional_filter |
| nature | 14 | genetic_code_table, enzyme_active_site, stigmergy, synapse_quanta, crystal_lattice, camouflage_sparse, metamorphosis, echolocation |
Task pressure on every story: prefer schema/codes/diffs/tables over prose; cut tokens and/or structure thinking; no retrain.
Regenerate anytime:
python cross_pollinate_dense_ir.py --n 24 --seed 7 --mode all_buckets --jsonl memory/hybrids_dense_ir.jsonl
python cross_pollinate_dense_ir.py --list-pool
2. What fell out (auto IR primitives)
From 24 hybrids (auto labels still somewhat sticky — human re-map below):
Auto ir_primitive | Role |
|---|---|
| typed_schema | Fixed short-key STATE language |
| tool_ir | Tools emit tables/enums/ids |
| gated_depth | Skip deep/RAG when STATE_IR enough |
| trace_bank | External one-line IR traces |
| rag_to_slots | Retrieve → extract facts → drop chunk prose |
| (also in lexicon) | dictionary_codes, patch_ops, content_ids, plan_bytecode, reencode, prefix_share, tables, sparse_budget, checked_plan |
Honesty: generator scores still cluster high (~0.98). Trust mechanisms, not scores. Below is the agent re-rationalization.
3. Primitive analogies that actually help the compression language
Each row: analogy → IR move → why tokens and thinking improve.
Tier A — build the language itself (implement first)
| Primitive analogy | CS/AI hinge | Compression-language feature | Tokens | Thinking |
|---|---|---|---|---|
| Map legend / genetic codon / compression_dict | intern pool, prompt prefix | LEGEND once; body uses T1,E2 | high | med (less name noise) |
| Protobuf / blueprint / chemical formula | structured_output, type_system | Fixed fields G F D O N X with types | high | high (illegal states catchable) |
| Chess notation / bytecode_vm / musical score | CoT as moves not essays | Plan bytecode: PLAN: CHK; CALL; IF; COMMIT | med–high | high (steps auditable) |
| Diff_patch / zipper_focus / ice_core layers | context_distill, dual memory | Patch ops F+ D~ O- vs full rewrite | high | med (focus on change) |
| Shipping container / columnar table / synapse quanta | tool_use, structured_output | Tabular packets only; typed columns | high | med–high (scan attributes) |
| Circuit schematic / symbol-and-wire | content ids + netlist | Symbol graph: nodes=ids, edges=relations, no photos/prose | high | high (structure visible) |
Tier B — runtime operators around the language
| Primitive analogy | Feature | Tokens | Thinking |
|---|---|---|---|
| Content-addressed store / merkle / enzyme pocket | Context = {id,title}; fetch(id) only if shape-matches need | high | med |
| Bloom + model_router + camouflage_sparse | Emit only contrast; gate CoT/RAG | high | high (depth when needed) |
| Stigmergy / seed_bank / assembly line stations | TRACES as IR log; station-typed stages | high | high (continuity) |
| Quorum / self_consistency (gated) | Vote only if hard; merge into IR fields not 3 essays | low if always-on; med if gated | high if gated |
| Metamorphosis / homeostasis | Rebuild denser STATE at milestones; token set-point | high | med |
| RAG → slots | Extract into F[], drop chunk prose | high | med |
Tier C — weak / reject as primary codec
| Analogy | Why weak for language design |
|---|---|
| Holography alone | Graceful degradation metaphor; no concrete codec without merkle/ids |
| Soft continuous nature without packetization | Doesn’t force discrete IR |
| Always-on multi-sample “holographic vote” | Burns tokens; use only gated |
4. The compression language these primitives compose into
Name: STATE-IR v1 (mechanism name, not branding).
4.1 Alphabet (what may appear in model context)
PREFIX (cached, stable):
schema_version
LEGEND entity/procedure codes
TOOLS short names + arg types
RULES emit only IR; no narrative memory
BODY (variable, dense):
G: <goal string|code>
F: [ fact | fact | ... ] # facts, short
D: [ decision | ... ]
O: [ open_question | ... ]
N: [ next_op | ... ] # plan bytecode preferred
X: [ constraint | ... ]
Δ: [ patch_op | ... ] # since last commit
R: [ {id,title,sc} ... ] # content refs, not bodies
K: keystone_ids # always pinned
4.2 Operators (verbs of the language)
| Op | Syntax sketch | From analogy |
|---|---|---|
| intern | T7=VeryLongName then use T7 | legend, codon, dict |
| set | G: ... / D:[...] | protobuf fields |
| patch | F+ [x] D~ [old→new] O- [done] | diff, zipper |
| plan | N: [CHK schema, CALL tool, IF fail RETRY, COMMIT] | chess, bytecode |
| ref | R:[{id:a3f,title:auth,sc:.81}] | merkle, CAS |
| fetch | tool fetch(a3f)→≤M | echolocation, enzyme |
| extract | RAG chunk → F+ [...] then drop chunk | camouflage_sparse |
| trace | append D:/F: line to bank | stigmergy |
| gate | if hard→ plan+crit else short | bloom, router, quorum |
| reencode | milestone: rebuild G/F/D/O from verified only | metamorphosis |
| check | type/invariant pass before commit | type_system, constitutional |
4.3 Why this helps inference / thinking (not only shorter prompts)
- Attention has less junk — fewer filler tokens, more weight on constraints and open items.
- Illegal states are visible — missing
Xor untyped tool args fail a checklist before “smart” prose hides the bug. - Plans are executable lists — multi-step work becomes
N:ops you can verify, not a story that drifts. - Working memory split —
F/Dstable,Δfast,Rcold storage: classic dual-timescale without weight updates. - Tools ground in the same alphabet — no “tool returned a novel.”
This is not a new neural architecture. It is a representation swap (images-as-tokens class of idea): change the medium of thought, not the weights.
5. Strong hybrid examples (re-read stories, not auto name)
H1 — Chess CoT (IR0005-class)
Topics: chain_of_thought × chess_notation × bloom × enzyme
Primitive: Think in move notation, not paragraphs.
Language feature: N: e4 Nf3 d5 style steps or N: [ANALYZE, BRANCH, PICK, VERIFY].
Gate: bloom/hardness — deep variation only if needed.
Falsify: multi-step tasks; IR-CoT vs prose-CoT; tokens and error rate.
H2 — Schematic netlist memory (IR0001 / IR0020-class)
Topics: circuit_schematic × compression_dict × context_distill × mycorrhizal_trade
Primitive: System as symbols + wires, not description.
Language feature: entities as codes; relations as short edges T1->T2:calls.
Trade: tools exchange minimal goods (rows), not organisms (dumps).
H3 — Assembly + quanta + patch (IR0006)
Topics: assembly_line × memory_bank × diff_patch × synapse_quanta
Primitive: Typed stations write discrete packets into bank as deltas.
Language feature: stage tags ST:retrieve|reason|edit + Δ only between stages.
H4 — Sparse camouflage + router (IR0007)
Topics: camouflage_sparse × schematic × model_router × bloom
Primitive: Emit edges only (what changed / what differs from default).
Language feature: defaults in PREFIX; body is sparse Δ; route model size on hardness.
H5 — Legend + lattice + bytecode (IR0004)
Topics: map_legend × structured_output × crystal_lattice × bytecode
Primitive: Codes occupy fixed lattice slots (schema positions); plan as ops.
Language feature: every turn must fill/update known sites — no free-form memory paragraph.
H6 — Codon table as decode (IR0018-class)
Topics: genetic_code_table × chess × zipper × kv_cache metaphor
Primitive: Fixed lookup table maps short tokens → meaning (legend is the codon table).
User-space analog of kv_cache: reuse PREFIX decode table every turn without resending definitions.
6. Ranked: what to implement for compression language + thinking
| Rank | Primitive package | Effort | Token impact | Thinking impact | Why |
|---|---|---|---|---|---|
| 1 | Typed schema STATE-IR (protobuf/blueprint) | hours | high | high | Spine of the language |
| 2 | LEGEND intern codes (map legend/codon/dict) | hours | high | med | Biggest continuous name tax cut |
| 3 | Patch Δ + dual SUMMARY (diff/zipper) | hours | high | med | Multi-turn without essay history |
| 4 | Plan bytecode (chess/score/vm) | hours | med | high | Multi-step reliability |
| 5 | Tool/table IR + content ids | hours–days | high | high | Stops world-dumps |
| 6 | Gate depth (bloom/router/sparse) | hours | high | high | Thinking only when paid for |
| 7 | Trace bank (stigmergy) | days | high | high | Cross-session |
| 8 | RAG→slots | days | high | med | Retrieval without paste |
| 9 | Metamorphic reencode | hours | high | med | Long-session density |
Does NOT need train: all of the above (prompting + orchestrator + tools + files).
Needs train — skip: soft prompts, activation steering, learned compressors (LLMLingua-class) unless you add a separate cheap compressor model later (still not finetuning the main reasoner, but extra infra).
7. Minimal weekend codec (drop-in)
# === PREFIX (prompt-cache stable) ===
STATE-IR v1
Keys: G goal | F facts[] | D decisions[] | O open[] | N next[] | X constraints[] | R refs[] | Δ patches[]
LEGEND: (grow only)
T1=...
Rules:
- Never write narrative memory.
- Prefer codes after definition.
- Tools return table|json short keys ≤30 lines.
- Plans in N as ops not essays.
- On milestone: reencode G,F,D,O from verified facts only.
# === BODY ===
G: ship billing
F: [T1 uses stripe, webhook=/v1/hook]
D: [idempotency=hdr]
O: [PCI]
N: [CHK X, CALL verify_sig, IF fail FIX, COMMIT]
Δ: [F+ rate_limit=100rpm]
R: [{id:c91,title:pci-doc,sc:.7}]
A/B kill tests
- Prose chat history vs STATE-IR — tokens_in ↓≥25%, success drop ≤10%.
- Prose CoT vs
N:bytecode — same quality bar, measure tokens + step errors. - Tool dump vs table IR — tokens ↓≥20%.
8. What this run did / did not show
Did show
- When the pool is relevant, cross-pollination repeatedly rediscovers the same codecs: legend, schema, diff, table, id, bytecode plan, gate, trace.
- Nature/analogy help when they force a discrete medium (codon, quanta, schematic, sparse camouflage, stigmergy traces).
- Token compression language and better thinking are aligned if the IR is typed and plans are lists — not if you only abbreviate randomly.
Did not show
- A brand-new primitive unknown to CS/AI practice.
- That auto
score≈0.98ranks quality (still inflated). - That denser always means smarter without schema discipline (bad codes → confusion tax).
9. Link back to agent rationalization playbooks
| Dense IR primitive | Playbook in agent_rationalization.md |
|---|---|
| typed_schema + legend | PB12 (Top #1) |
| patch + summary | PB01 |
| prefix + legend cache | PB02 |
| gate depth | PB04, PB06 |
| plan bytecode | PB05 |
| tool/table + ids | PB07, PB08 |
| traces | PB09 |
| reencode | PB11 |
10. Next actions
- Freeze STATE-IR v1 schema in your agent system prompt (cached).
- Implement orchestrator: validate IR each turn; reject prose memory.
- Wire tools to table/json only.
- Add plan-bytecode mode for hard tasks.
- Optional: regenerate more hybrids
python cross_pollinate_dense_ir.py --n 40 --seed 99 --jsonl memory/hybrids_dense_ir_s99.jsonl
and only keep hybrids whose story forces a new op on the language (not another restatement of typed_schema).
Bottom line: cross-pollination with a representation-relevant pool supports building a token compression language. The useful “primitives” are codecs (legend, schema, patch, table, id, bytecode, gate, trace) — known mechanisms, sharp when used as the default medium of thought instead of English essays.